View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0007130 | ardour | bugs | public | 2016-11-20 02:15 | 2020-04-19 20:18 |
Reporter | timbyr | Assigned To | nmains | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | closed | Resolution | fixed | ||
Product Version | 5.X git (version in description) | ||||
Fixed in Version | 5.X git (version in description) | ||||
Summary | 0007130: Incorrect ghost note displayed in percussive note mode | ||||
Description | In percussive note mode the ghost note for sustained note mode is displayed. It is correct I guess in that the note will be created at the position and length of the ghost note but it is confusing and not what I expect to be the correct behaviour in percussive mode. My expectations are that when in draw mode with percussive note mode active, clicking will create a note at the closest snap/quantize point and that the new note will be displayed on mouse button press, not release wihtout the need for ghost notes. The length of the note should always be the length of the current quantize setting...I think. | ||||
Tags | No tags attached. | ||||
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this should be fixed by e0c06f39e19 does it work as expected? |
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Yes, the new behaviour is great. I have noticed two small issues though. The first is in undo/redo entries are added per note addition in percussive mode when "brushing"/drawing in notes which I think you are aware of. It should be one entry for all notes added in one click/drag/release operation. The other is that percussive/hit notes can be incorrectly inserted at the end of a region that are not played (or displayed in sustained mode). If you have two midi regions adjacent to each other on a grid/quantize point then adding the note on the grid/snap point correctly places the note in the second region but if a region does not have a region adjacent to the end you can insert a note at the end. |
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the second issue should now be fixed. display of hits/notes that start on the end of the region is now also prevented. the undo issue is doable, but may have to wait. |
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I'm marking this issue as resolved. Thanks a lot for implementing this fix/feature. I've added the small issue with Undo/Redo as a feature enhancement, bug 7134 |
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Issue has been closed automatically, by Trigger Close Plugin. Feel free to re-open with additional information if you think the issue is not resolved. |
Date Modified | Username | Field | Change |
---|---|---|---|
2016-11-20 02:15 | timbyr | New Issue | |
2016-11-20 17:06 | nick_m | Note Added: 0019011 | |
2016-11-20 18:27 | nick_m | Note Edited: 0019011 | |
2016-11-21 01:42 | timbyr | Note Added: 0019015 | |
2016-11-21 16:58 | nick_m | Note Added: 0019019 | |
2016-11-21 23:38 | timbyr | Relationship added | related to 0007134 |
2016-11-21 23:40 | timbyr | Note Added: 0019021 | |
2016-11-21 23:40 | timbyr | Status | new => resolved |
2016-11-21 23:40 | timbyr | Fixed in Version | => 5.X git (version in description) |
2016-11-21 23:40 | timbyr | Resolution | open => fixed |
2016-11-21 23:40 | timbyr | Assigned To | => nmains |
2020-04-19 20:18 | system | Note Added: 0023677 | |
2020-04-19 20:18 | system | Status | resolved => closed |