View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0009341 | ardour | features | public | 2023-05-21 18:04 | 2023-05-28 17:06 |
Reporter | dsfdsf | Assigned To | |||
Priority | high | Severity | feature | Reproducibility | always |
Status | new | Resolution | open | ||
Summary | 0009341: Add K-meter to "Default meter type for tracks" | ||||
Description | why tracks don't have option to set default metering as k-meters | ||||
Tags | No tags attached. | ||||
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> why tracks don't have option to set default metering as k-meters Because it does not (usually) make sense. When tracking you need to make sure to not clip the signal, and hence needs a digital-peak meter. Measuring loudness as perceived by humans is useful during mixing after summing on busses or the master-bus. see also https://manual.ardour.org/meters/ |
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as far i understand k-meter is RMS + peak meter but just scaled by k-system if K-meter problem is it doesn't show cliping it have peak meter and also when you achieve top of this scale (doesn't mater what number you receive) you are get cliped k-meter give user a ton of headroom - cliping?? so maybe some user (like me) want mix with k-meter and set it zero as ref in tracks to mix with ton of headroom then in bus processing go it up near to clip level i dont think this option be worth to kill |
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I'd second this feature request. IMO, K-System meters offer great ergonomics for track metering when recording. I typically use K-20 for individual tracks, and K-14 on the master for mixing and mastering, and if the levels are around 0 on the tracks, it usually ends up around 0 on the master. Clipping is very unlikely if you track around 0 on a K-20, and there's extra CPU load, I haven't noticed it! I think it would be nice to have them (and why not all types?) available as options for the default track meter type. |
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@x42 With 32-bit float processing, you’ll never clip so long as your audio stays in the DAW |
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@x42 I invite you to a duel Whoever killed that one will decide on this option :D |