View Issue Details

IDCategoryLast Update
0008151bugs2020-07-06 09:08
ReporterJJ19tkrAssigned To 
Reproducibilityrandom 
Status newResolutionopen 
PlatformWindows 10OSWindowsOS Version10
Product Version6.0 
Fixed in Version 
Summary0008151: Playhead carries on past loop when looping then reaches session end stopping loop
DescriptionWhen lopping a section playing the loop, on the loop has been played once the playhead carries on past the loop and until the end, when all playback is stopped, and the fact that it is stopping at the end of the sessions is not part of the bug, I have ardour configured that way.
Steps To Reproduceloop a range, pause, then right click on the loop and press loop range.
Additional InformationIf anyone wants I can try to send a video of this bug in action.
TagsNo tags attached.

Relationships

related to 0008173 new Loop ranges don't loop 

Activities

paul

2020-05-27 17:32

administrator   ~0024279

Please provide a detailed recipe to recreate this bug.

JJ19tkr

2020-05-27 19:51

reporter   ~0024283

create a loop, play the loop, and wait. Sorry if this isn't very helpful.

krischan941

2020-05-29 12:29

reporter   ~0024298

The thing I can confirm is:
(1) right click on the loop
(2) and then click "loop range"
(3) result: it doesn't loop the range but instead does normal playback from the first loop marker.

The same applies to other range markers too.

paul

2020-07-06 00:57

administrator   ~0024609

@krischan941: this is now fixed in git.

krischan941

2020-07-06 09:08

reporter   ~0024616

Thank you. Thank you for your hard work anything loop related.

Issue History

Date Modified Username Field Change
2020-05-26 15:46 JJ19tkr New Issue
2020-05-27 17:32 paul Note Added: 0024279
2020-05-27 19:51 JJ19tkr Note Added: 0024283
2020-05-29 12:29 krischan941 Note Added: 0024298
2020-07-06 00:57 paul Note Added: 0024609
2020-07-06 00:57 paul Relationship added related to 0008173
2020-07-06 09:08 krischan941 Note Added: 0024616