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IDCategoryLast Update
0007573features2019-04-14 10:44
ReportermrmrrsAssigned To 
Reproducibilityalways 
Status newResolutionopen 
PlatformPurismOSPureOSOS Version8
Product Version5.12 
Fixed in Version 
Summary0007573: Overall MIDI-groove-settings
DescriptionIt would be nice to have something like the "ReGroove-Mixer" within Propellerhead Reason, but in Ardour. It would heavily improve workflow for all MIDI-based (plugins, real hardware, MIDI in general) producers to have overall (and automatable!!!) MIDI-groove-settings. So for example to be able to set shuffle, quantization (for ease of recording performances, instead of having to use Ardour's inconsistent and time-consuming quantization feature afterwards for each MIDI object, of which single notes always have to be edited by hand...), swing, positive & negative offset, randomization, time signature, humanization, the velocity for each new recorded note-on-event, and maybe (also nice to have) dynamics (range from smallest velocity value to highest). It could be either integrated into the normal mixer or perhaps (what would be more practical) have an extra floating window, like the meterbridge. So it could have as much "groove-channels" as MIDI-tracks exist in the project (updating their number, order, names & color according to the track settings in the sequencer/mixer). Such a channel should have a "on/off-" or "mute-button", to make a/b-comparisons. It further should have knobs and switches for each channel's groove-parameters (like some eq-section in a channelstrip of a mixing-console). And a fader/slider post-grove-parameters, to set the overall amount a single channel's groove. Also, there should be a "master-channel" for things like turning all channels on/of, overall-amount, quantization-on-recording, time signature for all channels together. Every single parameter should be automateable. I would LOVE that thing, since MIDI is kind of complicated and not that workflow-friendly with Ardour.
Additional InformationPlease, add this feature! This would seriously get more people to use Ardour, because it's making it much easier & convenient to use. I will pay for it, seriously. I'm not rich, but I will give you 100$. Seriously, please.
Tagsactivate, active, automation, control, deactivate, faders, GUI, knobs, Midi, mixer, notes, playback, record, Sequencer, surface, ui, workflow

Users sponsoring this issue
Sponsors List Total Sponsorship = US$ 110

2018-02-22 20:16: mrmrrs (US$ 100)
2019-04-14 10:18: naught101 (US$ 10)
Users sponsoring this issue (Total Sponsorship = US$ 110)

Activities

mrmrrs

2018-02-22 20:31

reporter   ~0020173

Quantization should be useable for either beginning and/or end of notes. This would also be a nice option for each channel.

mrmrrs

2018-02-23 02:33

reporter   ~0020175

Maybe also a transpose-feature for each individual channel & the master channel.

naught101

2019-04-14 10:44

reporter   ~0020630

I would also be interested in something like this. I think some of mrmrrs's suggestions are possibly overkill, and definitely low priority (like automatable groove, and groove channels - on-the-fly groove manipulation sounds like a PITA to implement, prone to glitches [MIDI is already glitchy enough in ardour], possibly CPU heavy, and useful in a *very* small set of use cases).

For me, this quickest and easiest way to deal with 99% of use-cases would be to make it possible to create swing grids, and then have a quick grid-quantise option that just quantities stuff to the current grid (with strength). Grids should be able to be created with swing (-100%-100%) on arbitrary beat divisions (1/2, 1/4, ... 1/64, - at the moment quantiser swing is set to 8th note swing). These grids should be savable and selectable.

After that, it would be nice to be able to create arbitrary groove grid that can be saved and used as grids. This is done in Ableton by creating a single-bar midi pattern with notes in arbitrary places, and saving that to the groove pool. Something similar would make sense for ardour, and this would allow for complete control over groove.

Grids with dynamics sounds interesting, and could be managed by the above method too, and there could be a 'match grid dynamics' option in the grid-quantiser.

Issue History

Date Modified Username Field Change
2018-02-22 20:16 mrmrrs New Issue
2018-02-22 20:16 mrmrrs Sponsorship Added mrmrrs: US$ 100
2018-02-22 20:16 mrmrrs Sponsorship Total 0 => 100
2018-02-22 20:31 mrmrrs Note Added: 0020173
2018-02-23 02:33 mrmrrs Note Added: 0020175
2018-02-25 19:01 mrmrrs Tag Attached: activate
2018-02-25 19:01 mrmrrs Tag Attached: active
2018-02-25 19:01 mrmrrs Tag Attached: automation
2018-02-25 19:01 mrmrrs Tag Attached: control
2018-02-25 19:01 mrmrrs Tag Attached: deactivate
2018-02-25 19:01 mrmrrs Tag Attached: faders
2018-02-25 19:01 mrmrrs Tag Attached: GUI
2018-02-25 19:01 mrmrrs Tag Attached: Midi
2018-02-25 19:01 mrmrrs Tag Attached: mixer
2018-02-25 19:01 mrmrrs Tag Attached: notes
2018-02-25 19:01 mrmrrs Tag Attached: playback
2018-02-25 19:01 mrmrrs Tag Attached: record
2018-02-25 19:01 mrmrrs Tag Attached: Sequencer
2018-02-25 19:01 mrmrrs Tag Attached: surface
2018-02-25 19:01 mrmrrs Tag Attached: ui
2018-02-25 19:01 mrmrrs Tag Attached: workflow
2018-02-25 19:01 mrmrrs Tag Attached: knobs
2019-04-14 10:18 naught101 Sponsorship Added naught101: US$ 20
2019-04-14 10:18 naught101 Sponsorship Total 100 => 120
2019-04-14 10:20 naught101 Sponsorship Updated naught101: US$ 10
2019-04-14 10:20 naught101 Sponsorship Total 120 => 110
2019-04-14 10:44 naught101 Note Added: 0020630