View Issue Details
|ID||Category||Date Submitted||Last Update|
|0007024||bugs||2016-09-12 11:16||2016-09-12 11:42|
|Fixed in Version|
|Summary||0007024: Horizontal drag movement threshold is specified in audio frames instead of pixels.|
|Description||This means that the drag movement threshold really only works when zoomed right in. For instance the Region movement drag threshold is 4 frames. So this is 4 pixels at 1 frame per pixel, 2 pixels at 2 frames per pixels etc, so only noticeable at the 2 lowest zoom levels.|
I'm not sure if this was what was intended, it seems to me that having a consistent drag threshold at all zoom levels is far more useful and predictable. For this to happen the horizontal drag threshold should be pixel based rather than frame based.
I have a patch to implement this but thought it could use some discussion first in case there is a good reason for the current behaviour.
|Tags||No tags attached.|
|2016-09-12 11:16||timbyr||New Issue|
|2016-09-12 11:16||timbyr||Note Added: 0018609|
|2016-09-12 11:16||timbyr||Assigned To||=> timbyr|
|2016-09-12 11:16||timbyr||Status||new => feedback|
|2016-09-12 11:17||timbyr||Relationship added||related to 0005983|
|2016-09-12 11:42||timbyr||Summary||Horizontal drag movement threshold is specified in frame instead of pixels. => Horizontal drag movement threshold is specified in audio frames instead of pixels.|