View Issue Details
|ID||Category||Date Submitted||Last Update|
|0006940||bugs||2016-08-04 15:32||2016-08-04 17:53|
|Fixed in Version|
|Summary||0006940: Punch in results in MIDI-notes not being played|
|Description||When recording a track using a punch range, if the punch-in marker coincides with a midi-note (in any other track), that note will be skipped. That is slightly annoying, as for instance in a drum track this will often be the first beat and it will screw up the timing of the artist during playing.|
|Steps To Reproduce||* New project|
* Create midi-track with (for instance) 4 bars each producing a note on every beat
* Create an audio-track and arm for recording
* Set punch range over the second bar
* Arm record
The first note of the second bar will not be played
|Additional Information||I suspect strongly that this issue is related to bugs 0004981 and 0006728, as it seems that the punch-event prevents certain other events from happening.|
PS: this is my first ever report-filing for Ardour, if you need anything else or additional information please let me know.
|Tags||No tags attached.|
punchBug.tar.gz (7,333 bytes)
As per las' request on the IRC channel I rechecked this bug with the nightly build, and it persists. I attached a project folder illustrating the problem. Several of the notes are not being played when the punch-markers coincide with a MIDI-event. As far as I understand MIDI-events I would think that for some reason the note-end is not passed somewhere, causing the next note to be missed.
Edit: Issue 6939 might also be related, both deal with note-ends not getting through when a marker coincides.