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IDProjectCategoryView StatusLast Update
0006550ardourbugspublic2015-09-05 10:36
Reporterunfa Assigned To 
PrioritynormalSeverityblockReproducibilityhave not tried
Status newResolutionopen 
Summary0006550: Nightly GUI lockup
DescriptionI installed debug build to catch this bug, now that it happened I didn't see anything in GDB. IT seemed that Ardour is working fine, but it just suddenly stopped refreshing it's window and stopped reacting to user input.

I pressed Ctrl+C to force-quit, then I got a backtrace in GDB.

Afterwards I used 'thread apply all bt' in GDB to get more info.

GDB log with all threads backtraces: http://pastebin.com/ucgHq718
I've cut out some redundant logs of threads starting and ending leaving (...) marks. The log was huge with that left in.
Additional InformationI attach a screenshot. This is how the window looked like when I unmaximized in and maximized it again. You can easily see that Ardour's not redrawing the window.
TagsNo tags attached.

Activities

2015-08-29 11:40

 

Zwiecha.png (314,146 bytes)

unfa

2015-09-05 10:36

reporter   ~0017144

I just got this again.

Ardour's window didn't respond to mouse or keyboard events (the transport was stopped when that happened so I don't know how was audio doing).

I finally pressed Ctrl+C in the GDB terminal to kill it. I'm using a script that's asking for all treads backtrace. GDB produced this:

http://pastebin.com/SfQ2JxV3

Issue History

Date Modified Username Field Change
2015-08-29 11:40 unfa New Issue
2015-08-29 11:40 unfa File Added: Zwiecha.png
2015-09-05 10:36 unfa Note Added: 0017144