View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0003596 | ardour | bugs | public | 2010-12-10 23:50 | 2020-04-19 20:14 |
| Reporter | prokoudine | Assigned To | cth103 | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | fixed | ||
| Summary | 0003596: VST presets are read incorrectly in 3.0 | ||||
| Description | An attached screenshot illustrates how incorrectly Ardour reads preset name from a VST effect. This is fully reproducible with Ardour running in any locale. As a matter of fact it's the only "preset" that is read from any VST here: same garbage appears for any VST. I take it that the presets code is just too initial to be expected to work, but I thought I'd let you know anyway. | ||||
| Tags | No tags attached. | ||||
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2010-12-10 23:50
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The garbage presets should be fixed in SVN. Do you have plugins that should have presets but don't? |
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Marking this as resolved; please re-open if you are still having problems. Thanks for the report! |
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Issue has been closed automatically, by Trigger Close Plugin. Feel free to re-open with additional information if you think the issue is not resolved. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2010-12-10 23:50 | prokoudine | New Issue | |
| 2010-12-10 23:50 | prokoudine | File Added: FocusriteGatePreset.png | |
| 2010-12-11 02:36 | cth103 | Note Added: 0009594 | |
| 2010-12-11 02:39 | cth103 | Note Edited: 0009594 | |
| 2010-12-11 02:39 | cth103 | Status | new => feedback |
| 2010-12-13 22:04 | cth103 | cost | => 0.00 |
| 2010-12-13 22:04 | cth103 | Note Added: 0009614 | |
| 2010-12-13 22:04 | cth103 | Status | feedback => resolved |
| 2010-12-13 22:04 | cth103 | Resolution | open => fixed |
| 2010-12-13 22:04 | cth103 | Assigned To | => cth103 |
| 2020-04-19 20:14 | system | Note Added: 0022294 | |
| 2020-04-19 20:14 | system | Status | resolved => closed |