View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002468 | ardour | bugs | public | 2008-11-25 01:55 | 2020-04-19 20:13 |
| Reporter | kashaan | Assigned To | seablade | ||
| Priority | normal | Severity | trivial | Reproducibility | always |
| Status | closed | Resolution | won't fix | ||
| Product Version | 2.7 | ||||
| Summary | 0002468: Installation of Ardour affected MS Entourage... | ||||
| Description | I installed Jack & Ardour. Entourage kept crashing on startup, blaming 'Quicktime component'. I downloaded & installed latest QT version from Apple site & all is now well. I've linked the crashing to Ardour/Jack as Entourage was working immediately prior to Ardour/Jack install. I did create an 'aggregate device' after installing Jack so not sure if that has something to do with it. Hope this helps anyone else who has a similar problem... | ||||
| Additional Information | Jack 1.90 Ardour 2.7 (built from revision 4225) Intel MacBook Pro 10.5.5 / 2.5Ghz C2D / 4GB RAM / 200GB 7200RPM | ||||
| Tags | No tags attached. | ||||
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Ardour, and even Jack, to my knowledge do not touch anything related to Quicktime so this should not be the case. The only possible problem would be if it said quicktime when it meant core audio, and it was attempting to connect to your aggregate device, or Jack, or possibly a device that Jack was using(Possibly via aggregate device, which to be honest I suspect of several bugs in the aggregate device management on OS X anyways). Did you by chance save any of the error messages or crash logs? Seablade |
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There are several OS X apps that crash or misbehave when the default device is an aggregate, or even when such a device exists. Some of them are "pro-audio" or part of Apple's media app support. They are apparently slowly getting fixed - I'd be willing bet that this was the case with Quicktime. For a while a well known proprietary audio file editor would try to set the sample rate of the aggregate device on startup, which would cause the device to lose all either its input "half" or output "half", and the editor would then crash at the unexpected change. Apple told them they needed to fix their app - apparently half of an audio interface going away should be considered "normal". |
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Since this is sadly not related to Ardour itself, but Apple's aggregate device and other software that doesn't handle aggregate devices, I am resolving this issue. Thanks. Seablade |
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Issue has been closed automatically, by Trigger Close Plugin. Feel free to re-open with additional information if you think the issue is not resolved. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2008-11-25 01:55 | kashaan | New Issue | |
| 2008-11-25 03:11 | seablade | Note Added: 0005361 | |
| 2008-11-25 03:11 | seablade | Status | new => feedback |
| 2008-11-25 10:45 | paul | Note Added: 0005362 | |
| 2009-01-15 00:44 | seablade | cost | => 0.00 |
| 2009-01-15 00:44 | seablade | Status | feedback => resolved |
| 2009-01-15 00:44 | seablade | Resolution | open => won't fix |
| 2009-01-15 00:44 | seablade | Assigned To | => seablade |
| 2009-01-15 00:44 | seablade | Note Added: 0005587 | |
| 2010-04-24 10:28 | cth103 | Category | bugs => bugs2 |
| 2010-04-24 10:32 | cth103 | Category | bugs2 => bugs |
| 2020-04-19 20:13 | system | Note Added: 0021826 | |
| 2020-04-19 20:13 | system | Status | resolved => closed |