View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001975 | ardour | bugs | public | 2007-11-26 15:34 | 2008-11-21 00:04 |
| Reporter | colinf | Assigned To | paul | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | fixed | ||
| Product Version | SVN/2.0-ongoing | ||||
| Summary | 0001975: Time stretched regions end up with slightly incorrect lengths | ||||
| Description | Using the TimeFX tool, I've found that stretched regions end up with fractionally incorrect lengths: it seems that a lengthened region will end up slightly too short, and a shortened one slightly too long. It shows most clearly with snap to grid active: the boundary of the stretched region won't actually line up with the selected grid. | ||||
| Tags | No tags attached. | ||||
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I've dug a little more, and it looks like this is because libsoundtouch doesn't always give back the exact number of samples you'd expect. For example, stretching a 1-second region (at 48kHz) to 2 seconds only returned 90720 samples rather than the expected 96000 in my testing. It looks like the discrepancy is always a multiple of 10 milliseconds, but that might have been a coincidence. I assume that RubberBand won't have this behaviour. |
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your analysis is correct. RB does not have this behaviour. i am marking this bug closed/resolved - there is another one in mantis about this, and i will close that once we get to switch over to RB. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2007-11-26 15:34 | colinf | New Issue | |
| 2007-11-29 12:01 | colinf | Note Added: 0004585 | |
| 2007-11-29 15:06 | colinf | Note Edited: 0004585 | |
| 2007-12-07 14:24 | paul | Status | new => resolved |
| 2007-12-07 14:24 | paul | Resolution | open => fixed |
| 2007-12-07 14:24 | paul | Assigned To | => paul |
| 2007-12-07 14:24 | paul | Note Added: 0004588 | |
| 2008-11-21 00:04 | seablade | Status | resolved => closed |