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IDProjectCategoryView StatusLast Update
0001873ardourbugspublic2020-04-19 20:12
Reporterjohne53 Assigned Tocth103  
PrioritynormalSeveritymajorReproducibilityalways
Status closedResolutionfixed 
Product Version2.0 
Summary0001873: Audio glitches with graphical activity
DescriptionI've categorised this as a bug because I've been told that it's a long-standing problem with Jack.

Let's say that I'm playing out a clip from Ardour's timeline. If I select the title bar of a window (any window - it doesn't need to be an Ardour window) then I physically move that window on my screen, Ardour's audio output glitches. Also, if I simply want to adjust the replayed volume, I drag the relevant mixer fader (with my mouse) and the same thing happens (audio glitching). These are both 100% repeatable.

When Ardour's timeline needs to refresh (playline re-positioned to LHS) I'll hear glitching on about 50% of occasions. If I replay a crossfade I get glitching on around 70% of occasions.

At first I thought these problems might be connected to my graphics card which is quite old but I've been told that other people get these problems too. At the time of writing, Linux is running from a simple EIDE drive - but I get these problems, even when replaying just one stereo clip, which I'd assume to be well within the bandwidth of EIDE.

Jack is configured to start automatically whenever I start Ardour. Latency is set at 1024. Reducing the latency makes the problem much worse - but if I try to increase the latency, Ardour immediately crashes (disappears from my screen).
Additional InformationMobo: Asus A7V8X-X
Processor: AMD Athlon 1.25GHz
Memory: 1.5Mb
Sound card: RME Hammerfall DSP 9632
Graphics: Matrox Millennium G400 (dual-head enabled)
Drives: Mixture of EIDE and SCSI

Jack: Latency = 1024 (can't seem to increase)

Typical buffer/DSP settings:-
p: 79%
c: 99%
DSP 44%
TagsNo tags attached.

Activities

johne53

2007-09-18 09:54

reporter   ~0004374

Hmmm... it's possible I've been fed a bum steer on this one. I've realised that if I increase Jack latency to 2048 (from within QJackCtl) the glitching problems are solved. However, Ardour still crashes if I try to increase the latency from Ardour's 'Jack' menu (I can decrease it, but not increase it). Maybe someone else can verify this..?

oofus

2007-09-18 11:03

developer   ~0004375

It would be worth investigating how Linux has allocated resources to all your hardware, maybe you have your graphics card and audio card sharing an interrupt (or something similar).

johne53

2007-09-18 16:06

reporter   ~0004376

Thanks for the suggestion oofus. It turned out that my graphics card is on IRQ11 and my sound card is on IRQ18. Neither of these seems to be shared with anything else AFAICT but it was worth checking. The memory ranges don't overlap either.

cth103

2009-10-20 22:30

administrator   ~0006804

Do you still have the problem of ardour crashing when increasing the latency?

cth103

2009-11-29 17:25

administrator   ~0007195

Closing due to lack of feedback. Please re-open if it is still a problem. Thanks.

system

2020-04-19 20:12

developer   ~0021559

Issue has been closed automatically, by Trigger Close Plugin.
Feel free to re-open with additional information if you think the issue is not resolved.

Issue History

Date Modified Username Field Change
2007-09-18 08:16 johne53 New Issue
2007-09-18 09:54 johne53 Note Added: 0004374
2007-09-18 11:03 oofus Note Added: 0004375
2007-09-18 16:06 johne53 Note Added: 0004376
2009-10-20 22:30 cth103 Note Added: 0006804
2009-10-20 22:30 cth103 Status new => feedback
2009-11-29 17:25 cth103 cost => 0.00
2009-11-29 17:25 cth103 Note Added: 0007195
2009-11-29 17:25 cth103 Status feedback => resolved
2009-11-29 17:25 cth103 Resolution open => fixed
2009-11-29 17:25 cth103 Assigned To => cth103
2020-04-19 20:12 system Note Added: 0021559
2020-04-19 20:12 system Status resolved => closed