View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001642 | ardour | bugs | public | 2007-05-03 17:32 | 2008-11-21 00:02 |
| Reporter | Phobbes | Assigned To | paul | ||
| Priority | normal | Severity | crash | Reproducibility | always |
| Status | closed | Resolution | fixed | ||
| Summary | 0001642: moving regions causes St9bad_alloc crash | ||||
| Description | If I move a large number of regions at the same time, my CPU usage goes to 100% (well, 50% of my dual-core machine) for a couple of seconds and then ardour crashes, giving: terminate called after throwing an instance of 'std::bad_alloc' what(): St9bad_alloc Aborted If I cut-and-paste the regions, ardour does not crash until I try to save it, at which point I get: glibmm-ERROR **: unhandled exception (type std::exception) in signal handler: what: St9bad_alloc | ||||
| Tags | No tags attached. | ||||