View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0007166 | ardour | bugs | public | 2016-12-09 14:48 | 2016-12-09 14:48 |
| Reporter | unfa | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | new | Resolution | open | ||
| Platform | PC / Linux | OS | Linux Mint / KX Studio | OS Version | 18 KDE5 |
| Product Version | 5.5 | ||||
| Summary | 0007166: Ardour playhead jumps to random places when trying to move it | ||||
| Description | I'm using Blender and Ardour synced via JACK Transport. When I jump with the playhead in Blender to different places - Ardour updates correctly. When I put the playhead in Ardour to a differnt spot - it jumps where I clicked for a short moment, but then jumps somewhere else. Usually when I click again - ARdour playhead jumps to where I think it shoul. The timeecode indicator doesn't jump. This only occurs when Ardour is set to be a JACK Transport master. | ||||
| Additional Information | I recorded 2 short videos about the Ardour + Blender JACK transport issues I've noticed so far, maybe they will be a clearer demostration of what happens: https://youtu.be/_c1xYQUtwI0 https://youtu.be/2F0syzgdsI0 | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2016-12-09 14:48 | unfa | New Issue |