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IDProjectCategoryView StatusLast Update
0010099ardourbugspublic2026-01-02 18:57
Reporterbzub Assigned To 
PrioritynormalSeveritycrashReproducibilityalways
Status newResolutionopen 
PlatformArchOSLinuxOS Version(any)
Product Version9.0-rc 
Summary0010099: Crash when cue clip is triggered
DescriptionI have a session saved where simply starting the transport causes a crash once a cue marker is passed. Before this I had saved the session while it was playing, which seemed to the start of the reproducible crashing state.
Steps To ReproduceI'm not sure how to reproduce it from a new session yet. I have a session archive that shows the issue though by simply pressing play, if needed.
Additional InformationI tried running ardour with --gdb but after the crash the UI disappears, and when I run "thread apply all bt" in gdb I get no output.
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bzub

2026-01-02 18:57

reporter   ~0029656

The issue goes away when I simply move the playhead to the beginning of the song. I've seen crashes before that seem to revolve around saving while playing so I expect the issue isn't "resolved" but temporarily worked around.

Issue History

Date Modified Username Field Change
2026-01-02 18:08 bzub New Issue
2026-01-02 18:09 bzub Tag Attached: cue
2026-01-02 18:57 bzub Note Added: 0029656