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IDProjectCategoryView StatusLast Update
0010013ardourbugspublic2025-09-25 18:51
Reporterdelt Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status newResolutionopen 
PlatformUbuntuOSLinuxOS Version(any)
Product Version8.12 
Summary0010013: When using PulseAudio, need to stop/restart the audio engine to get sound
DescriptionSometimes i use PulseAudio with a large buffer to avoid xruns on my low-latency JACK server, with PulseAudio itself running as a JACK client.

When Ardour attempts to connect to a PulseAudio server, it says the server is not started, and i need open the audio/midi setup window, then press "Stop" then "Start".
Steps To Reproduce- Configure Ardour to use PulseAudio
- Close/quit Ardour
- Make sure a PulseAudio server is available for your user (either running directly ALSA or as a JACK client)
- Start Ardour, notice the audio/midi setup window appears automatically, and says PulseAudio is disabled
- Start or load a session
- No sound

To temporarily "fix" the problem:

- Double-click on the audio details (sample rate, buffer size etc) in the top right of Ardour's main window
- In the audio/midi setup window, make sure PulseAudio is still selected as sound backend.
- Click "stop" then click the button again when it displays "start".
TagsNo tags attached.

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delt

2025-09-25 18:40

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Issue History

Date Modified Username Field Change
2025-09-25 18:40 delt New Issue
2025-09-25 18:40 delt File Added: Screenshot_2025-09-25_14-34-07.png