View Issue Details

IDProjectCategoryView StatusLast Update
0001146ardourfeaturespublic2020-02-11 15:15
Reporteriamausername Assigned To 
PrioritynormalSeverityfeatureReproducibilityN/A
Status acknowledgedResolutionopen 
Target Version3.X 
Summary0001146: Bezier curves and extrapolation for automation lines.
Descriptionan idea from blender, incorporate bezier curves into automation lines, for ease of creating smooth gains / effects etc..
select a region, and give the option for extrapolation, to duplicate the lines across the entire area
(for effect changes across the entire track)
TagsNo tags attached.

Relationships

related to 0003849 new Region gain line editing issues and bugs 

Activities

iamausername

2005-11-04 23:52

reporter   ~0002373

Last edited: 2005-11-09 06:19

as an update to this, I think a better way to do things would be to create an automation curve engine, again, look at blender, which you can assign to any automatable object.

to have a quick look at what I mean
http://download.blender.org/documentation/htmlI/ch14s03.html

I just think this scheme would work well with ardour.
another thing to consider is how you can re-arrange the project how you see fit, with different views for documentation, plugins, timing, etc..

I would like it if you had a quick download of blender, and see if it gives you any ideas. As this is an open-source project, its good to pull ideas from other projects, which have faced the same problems.

iamausername

2005-11-17 20:57

reporter   ~0002381

by extrapolation, I mean cyclic extrapolation, in other words, find a segment of the automation curve, and repeat across the entire track / region

seablade

2009-07-04 22:50

manager   ~0006270

Updating this for future versions of Ardour. Thanks.

magnetophon

2010-02-12 00:38

reporter   ~0007368

This would be a nice feature, even without the cyclic extrapolation.

x42

2020-02-11 15:15

administrator   ~0020960

Exponential or log-scale are vastly more useful for control-parameters (Ardour 6 supports that by using a log or exp y-axis).

Bezier curves don't usually make sense for anything audio related, what could make sense are catmull–rom splines.
Then again in cases where it would make sense it'll usually happen inside a plugin. Only the plugin (DSP) knows how to interpolate and click-free smooth a given parameter.

Issue History

Date Modified Username Field Change
2005-11-04 22:06 iamausername New Issue
2005-11-04 22:06 iamausername E-mail => iamausername@westnet.com.au
2005-11-04 22:06 iamausername Name => Kris
2005-11-04 23:52 iamausername Note Added: 0002373
2005-11-09 06:19 iamausername Note Edited: 0002373
2005-11-17 20:57 iamausername Note Added: 0002381
2009-07-04 22:50 seablade Note Added: 0006270
2009-07-04 22:50 seablade Status new => acknowledged
2009-07-04 22:50 seablade Product Version 0.99 => SVN 3.0
2009-07-04 22:50 seablade Description Updated
2010-02-12 00:38 magnetophon Note Added: 0007368
2010-07-21 15:41 cth103 cost => 0.00
2010-07-21 15:41 cth103 Target Version => 3.X
2010-07-21 15:41 cth103 Description Updated
2011-07-17 20:25 cth103 Relationship added related to 0003849
2020-02-11 15:15 x42 Note Added: 0020960